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The wiliest of all the ghosts, Inky’s movements are perhaps the most difficult to track. This is because its target is based not just on the player’s direction and position, but also Blinky’s. In chase mode, Inky heads to a space just in front of Pac-Man (much like Pinky), but just to make things more confusing, it will then move that position to a spot that is twice the distance from Blinky’s current position.
This is the official PC conversion of the arcade classic Pac Man from Namco. Download the free version, read about the game, view screen shots and more.
Mount the Realtime clock on the back of the Arduino Mega as in the picture provided. I used a hot glue gun and packing foam to ensure they are not touching and there is some cushioning to absorb movement. In my case, I soldered 2 of the RTC legs directly to the Arduino and used hookup wire to connect 5v and GND to the Arduino.